A first-person controller.
Gamespaces and virtual Worlds.
A free click and collect mobile game.
A free experimental gamedev environment.
A yearly demo day organized by members of the TUM.
Designing and engineering bosses for games.
Solutions that represent us.
A table-top tool to create game bosses.
A tree view for Unity's hierarchy window.
A free marble maze game for mobile platforms.
A location-based game for mobile platforms.
A virtual ocarina flute for mobile platforms.
A sci-fi top-down shooter game.
A serious game about programming from 2017.
A jump'n'run game from 2016.
A game jam organized by students of the TUM.
A VR game with full body gestures from 2015.
A location based online game from 2014.